- The Aesthetics of Play Control: The Role of User Interfaces Discussion of Games as Art
[03.04.10]
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Daniel Gronsky, adjunct professor of Media Studies at Pine Manor College, delivers this look at the connection between the aesthetics of a game and its play control -- refined from discussions originally taking place at PAX.
- GDC Tips For Students
[03.01.10]
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Planning to attend next week's GDC as a student? Two-year veteran of the show and developer Grant Shonkwiler, who attended in 2008 as a student, shares his tips on how to maximize the show.
- Student Postmortem: Devil’s Tuning Fork
[02.25.10]
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Student developers discuss the creation of Devil's Tuning Fork, in which "some things were done right from the beginning and some things just never seemed to come together."
- Game Design Challenge: Romance
[02.23.10]
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In our latest Game Design Challenge, we invite competitors to try and figure out what sort of romance game might appeal to Western tastes... a task that may even be impossible!
- Results from Game Design Challenge: A New Vision
[02.23.10]
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Our latest challenge asked readers to re-envision a game that was too ahead of its time to be properly appreciated when it was first released; what makes the grade?
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Madison Media Institute | College of Media Arts
--Madison, WI
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Madison Media Institute, established in 1969, specializes in media career training through hands-on work with cutting-edge equipment.
- White House Launches Apps for Healthy Kids Development Contest
[03.11.10]
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At this week's Game Developers Conference, White House Office of Science & Technology Policy analyst Kumar Garg announced the Apps for Healthy Kids game development challenge promoting healthy lifestyle changes in young adults.
- Students Honor Pac-Man at Games Fleadh Programming Festival
[03.09.10]
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Teams of students in Ireland will pay tribute to Namco's classic arcade game Pac-Man at tomorrow's Games Fleadh programming festival with a collection of remakes and inspired works.
- Report: Ubisoft Recalls Silent Hunter 5 CE In Germany
[03.12.10]
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Ubisoft was forced to recall Collector's Edition copies of recently released PC game Silent Hunter 5 in Germany due to "World War II symbols" that were not edited out in accordance with German law, according to media reports.
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