- Playtesting is Sovereign, Part 2
[09.02.10]
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A continuation of Lewis Pulsipher's playtesting article, which continues the discussion by explaining what to do with playtesting feedback you get and how to evaluate it.
- Towards An Interactive Goebbels: Can Propaganda Videogames Be Made More Effective And Is Resistance Futile?
[08.31.10]
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In this challenging piece, Brunel University Digital Games: Theory and Design masters student David McClure looks at the potential of video games to become tools of propaganda.
- Extracting Lessons from Christopher Nolan's Inception
[08.27.10]
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What does the popular film have to do with making games? According to Westwood College game design professor Chris Totten, a lot -- and here he delves into the ways in which the film works as game.
- Game Design Challenge: MMO-OFF
[08.25.10]
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Can you design an MMO gameplay system that incentivizes limited play? It's a tricky challenge, and it's inspired by the real-life concerns of current MMOs in release and development.
- Results from Game Design Challenge: LCD Gamesystem
[08.24.10]
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GameCareerGuide's latest challenge, in which we asked readers to design classic-style handheld LCD games has resulted in a slew of interesting entries -- come check out the winners inside.
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The Art Institutes Systems Of Schools
--33rd Floor, Pittsburgh, PA
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At The Art Institutes, we understand that great games start with great ideas. You just need the skills to bring your inspiration to life. Our media arts programs give you the tools and the experience you need to get started on the career you really want.
- I/ITSEC Serious Games Showcase & Challenge Extends Submission Deadline
[09.08.10]
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Organizers of the Fifth Annual I/ITSEC Serious Games Showcase & Challenge announced that the game submission deadline for this year's event has been extended to September 30th, giving developers two additional weeks to polish up their entries.
- GDC Vault Adds Free Guild Wars 2, ESA Talks, 65 New Lectures For Subscribers
[09.08.10]
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GDC Vault has debuted videos from August's GDC Europe event, including free-to-watch talks featuring ArenaNet's Guild Wars 2, plus notables from the ESA, Remedy and Crytek on government censorship.
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