- The Aesthetics of Play Control: The Role of User Interfaces Discussion of Games as Art
[03.04.10]
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Daniel Gronsky, adjunct professor of Media Studies at Pine Manor College, delivers this look at the connection between the aesthetics of a game and its play control -- refined from discussions originally taking place at PAX.
- GDC Tips For Students
[03.01.10]
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Planning to attend next week's GDC as a student? Two-year veteran of the show and developer Grant Shonkwiler, who attended in 2008 as a student, shares his tips on how to maximize the show.
- Student Postmortem: Devil’s Tuning Fork
[02.25.10]
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Student developers discuss the creation of Devil's Tuning Fork, in which "some things were done right from the beginning and some things just never seemed to come together."
- Game Design Challenge: Romance
[02.23.10]
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In our latest Game Design Challenge, we invite competitors to try and figure out what sort of romance game might appeal to Western tastes... a task that may even be impossible!
- Results from Game Design Challenge: A New Vision
[02.23.10]
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Our latest challenge asked readers to re-envision a game that was too ahead of its time to be properly appreciated when it was first released; what makes the grade?
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DePaul University - GameDev.DePaul.edu
--Chicago, IL
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The Game Dev Program at DePaul University in Chicago offers Masters and Bachelors degrees in Game Development: Game Programming, Design, Production and Animation, with an emphasis on multi-disciplinary team project courses. >> http://GameDev.DePaul.edu
- Students Honor Pac-Man at Games Fleadh Programming Festival
[03.09.10]
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Teams of students in Ireland will pay tribute to Namco's classic arcade game Pac-Man at tomorrow's Games Fleadh programming festival with a collection of remakes and inspired works.
- Games for Health Conference Announces Content, Opens Registration
[03.05.10]
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Organizers of the Games for Health Conference 2010 announced the first wave of confirmed content for the upcoming serious games-focused event and opened early registration.
- GDC: Refenes' & Saltsman's Baffling $350 App Store Success
[03.11.10]
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Tommy Refenes (Goo!, Super Meat Boy) is no fan of Apple App Store, comparing it to Tiger's primitive LCD handheld games. But that didn't stop the indie developer from pulling off a bewildering pricing experiment.
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