- The Aesthetics of Play Control: The Role of User Interfaces Discussion of Games as Art
[03.04.10]
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Daniel Gronsky, adjunct professor of Media Studies at Pine Manor College, delivers this look at the connection between the aesthetics of a game and its play control -- refined from discussions originally taking place at PAX.
- GDC Tips For Students
[03.01.10]
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Planning to attend next week's GDC as a student? Two-year veteran of the show and developer Grant Shonkwiler, who attended in 2008 as a student, shares his tips on how to maximize the show.
- Student Postmortem: Devil’s Tuning Fork
[02.25.10]
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Student developers discuss the creation of Devil's Tuning Fork, in which "some things were done right from the beginning and some things just never seemed to come together."
- Game Design Challenge: Romance
[02.23.10]
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In our latest Game Design Challenge, we invite competitors to try and figure out what sort of romance game might appeal to Western tastes... a task that may even be impossible!
- Results from Game Design Challenge: A New Vision
[02.23.10]
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Our latest challenge asked readers to re-envision a game that was too ahead of its time to be properly appreciated when it was first released; what makes the grade?
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Los Angeles Film School - Game Production
--Hollywood, California
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Game-Makers Wanted! Our new Associate of Science Game Production Degree Program is entrepreneurial and designed to combine both the theory and practical application of interactive media production in a dynamic and creative environment.
- Students Honor Pac-Man at Games Fleadh Programming Festival
[03.09.10]
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Teams of students in Ireland will pay tribute to Namco's classic arcade game Pac-Man at tomorrow's Games Fleadh programming festival with a collection of remakes and inspired works.
- Games for Health Conference Announces Content, Opens Registration
[03.05.10]
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Organizers of the Games for Health Conference 2010 announced the first wave of confirmed content for the upcoming serious games-focused event and opened early registration.
- GDC: Indie Keynote - Championing Immediacy And Depth
[03.09.10]
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Tiger Style co-founder Randy Smith (Spider: The Secret of Bryce Manor) delivered the keynote of the Indie Games Summit, encouraging indie developers to embrace a philosophy of immediacy and depth to hasten their popular ascendancy.
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