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Looking to advance your career in the video game industry? The free annual Game Career Guide for 2014 is now available!

Featured School Game: Life

Life is a 3rd Person Platformer where the player must return color, or life, back to his world. To do this, the player must kill enemies and take their color. They must then traverse through the environment to an activation point before they run out of time.

Chance and Skill in Game Design

Instructor Lennart Nacke outlines the careful balance developers must strike between skill and chance in game design.

Results from Game Design Challenge: Unsensible Sports

Game Career Guide's readers tackle the sports genre with designs for fictional sports that are well-suited for video game adaptations.

Team Project: The Survival Guide #1

Alex Johansson highlights the top killers of collaborative projects in this enlightening feature focusing on team dynamics.

Game Design Challenge: Winter Wonderland

How do icy settings affect gameplay? Game Career Guide challenges its readers to draft a game that takes place in a wintry landscape for its latest Game Design Challenge.

Vancouver Film School

The one-year Game Design program at Vancouver Film School covers everything students need to thrive in the game industry, from game theory to coding to portfolio production.

  • Game Career Guide Salary Survey 2014 [08.27.14]
  • img In the annual Game Career Guide for 2014, you'll find the results of Gamasutra's most recent industry-wide salary survey, which offers useful learnings to indie and AAA developers alike.
  • Annual Game Career Guide
    The annual Game Career Guide 2014 is now available. Whether you are a newbie in the industry or an expert, the GCG’s exclusive industry content is a great tool for those who wish to plan their profession in the game industry.
  • platinum University of Advancing Technology --Tempe, AZ 
  • University of Advancing Technology
    The only university in the nation to offer 5 game degree programs, UAT’s game development majors equip students with the knowledge of what is involved at all levels of game development—from theory and concept through programming and project production.