USC Interactive Media Division student Kevin Wong looks back on a memorable trip to GDC, observing the "nascent renaissance" emerging in the field of indie development.
Life is a 3rd Person Platformer where the player must return color, or life, back to his world. To do this, the player must kill enemies and take their color. They must then traverse through the environment to an activation point before they run out of time.
In this excerpt from How to Become a Video Game Artist, Sam R. Kennedy outlines industry basics and gives tips for newcomers wishing to work in the field of the visual arts.
At The Art Institutes, we understand that great games start with great ideas. You just need the skills to bring your inspiration to life. In our media arts programs, you'll study drawing, color theory, motion capture, animation, character development, and programming, giving you the tools and the experience you need to get started on the career you really want.
A team of game design students from Salzburg University of Applied Sciences recall their experience creating Of Light & Shadow with Unity, and talk about the game development scene in Austria.
Our canine companions aren't well represented in the world of video games. Can you design a game featuring a dog as a playable character? Fetch-based gameplay mechanics are optional, but encouraged.
The one-year Game Design program at Vancouver Film School covers everything students need to thrive in the game industry, from game theory to coding to portfolio production.
- Nascence: Reflecting on Game School and Change
[05.23.13]
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USC Interactive Media Division student Kevin Wong looks back on a memorable trip to GDC, observing the "nascent renaissance" emerging in the field of indie development.
- Art Works webinar coming up on May 30th
[05.23.13]
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A new webinar from the National Endowment for the Arts will be held later this month for prospective applicants of 2013's Art Works grant.
- Game Design Challenge: Man's Best Friend
[05.22.13]
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Our canine companions aren't well represented in the world of video games. Can you design a game featuring a dog as a playable character? Fetch-based gameplay mechanics are optional, but encouraged.
- Results from Game Design Challenge - Call of Duty: Ghosts
[05.21.13]
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What if Activision's upcoming Call of Duty: Ghosts had a strong supernatural component? Game Career Guide's readers explore the possibilities in these winning entries to our latest Game Design Challenge.
- Educated Play: Of Light & Shadow
[05.16.13]
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A team of game design students from Salzburg University of Applied Sciences recall their experience creating Of Light & Shadow with Unity, and talk about the game development scene in Austria.
- Excerpt: How to Become a Video Game Artist
[04.25.13]
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In this excerpt from How to Become a Video Game Artist, Sam R. Kennedy outlines industry basics and gives tips for newcomers wishing to work in the field of the visual arts.
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University of Advancing Technology
--Tempe, AZ
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The only university in the nation to offer 5 game degree programs, UAT’s game development majors equip students with the knowledge of what is involved at all levels of game development—from theory and concept through programming and project production.
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