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  • SWARM!: An Academic Postmortem [03.21.13]
  • img In this detailed postmortem feature, indie developer Christopher Totten charts the creation of E4 Software's self-published mobile platformer SWARM!
  • Game Design Challenge: Driving Excitement [03.20.13]
  • img Despite a surge in popularity throughout the 1990s and early 2000s, vehicle-based action games are somewhat of a rarity nowadays. Can you design a non-racing game that incorporates wheeled vehicles?
  • Results from Game Design Challenge: DualShock 4 [03.19.13]
  • img Game Career Guide's readers answered the call to create games for Sony's DualShock 4 controller. Read on for the results, which range from creative monster-raising sims to ESP-themed adventure games.
  • Educated Play: One and One Story [03.12.13]
  • img Game Developer Magazine's Patrick Miller talks with 2012 IGF Student Showcase finalist Mattia Traverso about his romance-inspired platformer One and One Story.
  • The Chilling Poetry of DEFCON [03.07.13]
  • img Andrei Filote examines how striking visuals, effective audio cues, and a poignant narrative collide in Introversion Software's high-stakes nuclear warfare strategy game DEFCON.





 
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