- Faculty Postmortem: Cal Poly Pomona's Game Development Course
[07.13.06]
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Robert W. Kerbs, Assistant Professor of Computer Science at Cal Poly Pomona, compiles the game postmortems of his students in the Intro to Game Development course.
- Student Game Profile: DigiPen's Toblo
[07.03.06]
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DigiPen Institute of Technology's Steve Chiavelli offers advice learned from testing his team's game Toblo. Toblo was awarded first place at the Northwest Games Festival in Portland, Oregon in June, 2006.
- The ArtSpark Chronicles - Part Three: The Postmortem
[06.26.06]
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Greg Wilson shares the outcome of the video game development and theatre arts themed ArtSpark Festival 2006 in Austin, Texas.
- Student Game Profile: Carnegie Mellon's Cynosure
[06.22.06]
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Graduate of Carnegie Mellon's Entertainment Technology Center Arnab Basu reflects on his first game made during his education.
- Student Postmortem: DigiPen Institute of Technology-Produced Psychosteamion
[05.22.06]
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DigiPen Institute of Technology's Zach Aikman presents a postmortem of the recently-completed student game he and his team produced, Psychosteamion.
- Student Postmortem: The University of Leeds Game Development Society's NinjaSticks
[03.30.06]
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University of Leeds Game Development Society president Toby Allen reflects on the development of the team's thus far unfinished game, NinjaSticks, in this exclusive student postmortem.
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