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  • Breaking The Gameplay Loop [06.21.18]
  • img Gregory Pellechi explains how, when, and why game designers should break established gameplay loops in order to craft a compelling overall experience.
  • Applying Polish: Tips & Tricks [06.14.18]
  • img Want to polish up your project? Developer Tristan Tran suggests a variety of quick additions and design tweaks that can help create a better game.
  • Game Design Challenge: Pool Party! [06.05.18]
  • img Can you design a summer-themed game that takes place at a swimming pool? Test your skills with June's Game Design Challenge!