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  • Game Design Challenge: Touché!

    - Danny Cowan
  •'s Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.

    Every month, we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted.

    The Challenge

    Design a game using an everyday object as an input device.

    Assignment Details

    Touch- and motion-sensitive gaming peripherals have been around since the Atari era, but all have used input devices and gamepads designed by console manufacturers. However, with the invention of Touché, Stanina, and other input-related technology, game developers will soon be able to turn almost any household object or surface into a touch-sensitive, capacitive input device. Cups, tables, plants, and even old game cartridges can soon be used as gamepads or touch surfaces.

    For Game Career Guide's latest Game Design Challenge, your job is to design a game that uses a household object or surface as an input device.

    From the grip of a hand on your well-worn coffee cup to the flip of a page in your favorite book, the ability to use any inanimate object allows for a wide variety of new and exciting gameplay possibilities. Consider what sort of interesting, original experiences you can have by using real objects that are able to detect touch, movement, and position. Imagine playing a zombie game where you have to actually lock your own front door for your character's safety, or a fantasy RPG in which you can use any pen or pencil as a wizard's wand. The possibilities are numerous, so have fun and be creative!

    To Submit

    Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forums. When your submission is complete, send it to with the subject line "Game Design Challenge: Touché!" Please type your answer directly in the email body -- do not submit .pdf or Word documents.

    Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.

    Entries must be submitted by Wednesday, January 22.

    Results will be posted Tuesday, January 28.

    Disclaimer: is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.


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