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  • Results from Game Design Challenge: Take This Job and Play It

    - Danny Cowan
  • Given the recent deluge of simulators focused on specific occupations (including Euro Truck Simulator 2, Farming Simulator 14, and Warehouse and Logistics Simulator), there is high demand for games in which players get to "work" at a job they normally wouldn't get to experience. This isn't unusual; video games are rooted in scenarios that players can't experience in real life, from fending off alien invasions to simulating geo-political conflict. Career simulation is a natural extension of the medium.

    For Game Career Guide's latest Game Design Challenge, we challenged our readers to design a game based on a real-world occupation. Here are our top picks.

    Best Entries

    Amy George, Student at the University of Montevallo, Park Royale (see page 2)

    João Gabriel Guedes Pinheiro, Student of Game Design in Univali, Brazil, Graphotechnical Analyst (see page 3)

    Andrew Koziara, Game Design Grad of Tribeca Flashpoint Academy, Snow Plow Simulator 2014: Polar Vortex Edition (see page 4)

    Holden Chase Moss, Student at The University of Montevallo, Shakespearicles (see page 5)

    Artur Jeziorski, Artist (MA in Easel Painting), Handyman (see page 6)

    David Capps, Student of The University of Montevallo, Graphic Arts (see page 7)

    April Headen, Game Design Masters student at Full Sail University, Dance Studio Owner Simulator (see page 8)

    Garrett Roth, Student at The University of Montevallo, HEROIC Firefighter Simulator 2015 (see page 9)


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