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Old 11-29-2007, 04:00 PM   #1
Gshonk
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I am currently in a class where we have to write a paper and (not required) code an example of a technique in programming. I was looking for good examples. Here are some that they gave us as examples. These are just examples they said we can write on any technique. I was wondering what would be a good thing to research and learn?
• 3D Shadowing techniques
o Stencil Shadow Volumes
o Shadow Maps
• Cloth Simulation
• Speech Recognition
• AI
o Advanced Grouping
o Advanced path-finding
o Sensory systems
• Physics
o Rigid Body Physics
• Terrain Rendering techniques
o ROAM
o CLOD
o Geomipmapping
• Image Space Rendering techniques
o Motion Blur
o Depth of Field
• Spatial Partitioning
o Quadtrees/Octrees
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Old 11-30-2007, 02:20 AM   #2
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It depends what you want to specialise in. Graphics, Physics or AI? They all sound about the same so choose the one that interests you most.
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Old 12-02-2007, 11:22 AM   #3
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Well I have some interest in shaders so I guess I'll check out depth of field.
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