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#1 | ||||||||
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Senior Member
Location: Sterling Height, Michigan |
I'm sure some of you have read that I'm probably gonna work on a fighting game and looking for people to work with me and such. Well anyhow, I know a bit about python and I'm probably gonna learn more than I do now.
So, can anyone tell me before I do get further into it... How capable of python? If I was to work this project, would it help me in any way, shape, or form in making a fighting game? |
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#2 | ||||||||
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Administrator
Location: UK |
Python is very capable. Eve Online is mostly in Python.
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#3 | |||||||||
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Senior Member
Location: Sterling Height, Michigan |
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#4 | ||||||||
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Administrator
Location: London, UK |
Phython is used extensively as a scripting language. It's very useful.
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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#5 | |||||||||
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Senior Member
Location: London |
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#6 | ||||||||
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Senior Member
Location: Sterling Height, Michigan |
It would probably be better to ask.
Is there a major difference between Python and Stackless Python? Are there major differences in the syntax and terms used in normal Python and Stackless Python? What are the major differences? What should I know about Stackless Python that isn't in regular Python? |
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#7 | ||||||||
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Administrator
Location: UK |
From a quick glance, Stackless Python looks like to be Python + really good multi-threaded support.
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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