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#1 | ||||||||
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Junior Member
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Hey guys,
New member here but long time reader. A few months ago I decided that I want to switch industries from film to videogames. As these mammoth life decisions go it wasn't any one thing that made me switch but rather something that has been percolating for the last six years or so. Anyways, I have a BFA in filmmaking from the UNC School of the Arts. For the last year or so I've been working as a production assistant on a variety of Hollywood-level films shooting in NYC. I've also been a director and producer's production assistant on a major Hollywood blockbuster. I have experience producing, editing, and directing independent content as well. I've been talking to any industry insiders I can get to respond to my emails, and reading every book on game design/production I can find (even got Scrum flashcards... ). The general consensus is that working in production, namely on a path to becoming a producer, is the best route since it involves a lot of what I've already learned working in film as far as budgeting, scheduling, and liaising between departments is concerned.So, friends, my question is, what is the best way to get your foot in door? Clearly being a producer requires prior experience in game production and isn't the kind of job you can just "walk into". So do you know what jobs would provide that necessary experience? Are there entry-level jobs in this field? Thank you very much for taking the time to read this! In the highly unlikely event any of you want to make the opposite switch and work in film, I'm more than happy to help with advice! |
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#2 | |||||||||
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Super Moderator
Location: Los Angeles, CA |
Quote:
2. Yes, I do. 3. Yes, there are. I recommend you read the articles below, subscribe to industrygamers and gamasutra, start networking in your local area, and just go ahead and apply to local game publishers without waiting for job announcements. http://sloperama.com/advice/lesson5.htm http://sloperama.com/advice/lesson41.htm http://sloperama.com/advice/lesson42.htm http://sloperama.com/advice/lesson54.htm http://gamedevmap.com/ http://gameindustrymap.com/
__________________
Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
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#3 | ||||||||
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Super Moderator
Location: Los Angeles, CA |
And there's a similar thread on LinkedIn:
http://www.linkedin.com/groupItem?vi...2m_2E6YLeVbl01 Don't know if that link will work for you if you aren't a LinkedIn member or a member of that group (Game Developers).
__________________
Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
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#4 | ||||||||
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Junior Member
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Thanks Mr. Sloper. The links were a tremendous help and I've applied to local game companies nearby using the map.
If I'm applying without a job posting, what would you recommend I should say I'm applying for? Since I'm clearly in no position to apply for a "producer" job, is it common to apply for "production" in a vague sense? Thanks again for your help! |
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#5 | ||||||||
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Administrator
Location: UK |
Saying 'production' should be fine. Or perhaps 'Associate Producer or related role'.
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#6 | ||||||||
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Junior Member
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Thanks for the info guys. Hope you had a great Thanksgiving (if you're in the States).
Do producers/managers usually have assistants? Clearly nobody is born with the knowledge of how to oversee a production so do you know how the apprenticeship path works? In film, the assistants eventually take their boss' job. |
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#7 | |||||||||
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Super Moderator
Location: Los Angeles, CA |
Quote:
2. I know that the term "apprenticeship" isn't quite accurate, and I know that it can work differently for every candidate. I know that the way to begin is by getting a job in the industry, possibly after producing some indie projects.
__________________
Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
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#8 | ||||||||
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Junior Member
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I've been lucky enough to contact some people willing to pass my resume on to a few AAA developers. Should I specify that I want to work in "production" with the goal of becoming a "producer" in mind? Or just say I want to pursue a career as a producer but am looking to gain experience however I can? I'm guessing I shouldn't list entry level departments I'd want to gain that experience in, right? I.e. marketing, qa, etc?
Thanks as always for the help. Feel like I'm close to getting a foothold. |
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#9 | |||||||||
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Super Moderator
Location: Los Angeles, CA |
Quote:
2. Writing a cover letter is an art. Either you have talent for that art or you don't. How you position yourself is up to you. There is no magic formula -- you have to craft this gem on your own.
__________________
Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
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). The general consensus is that working in production, namely on a path to becoming a producer, is the best route since it involves a lot of what I've already learned working in film as far as budgeting, scheduling, and liaising between departments is concerned.












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