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How to Be a Smart Artist

Amir Erfani outlines the skills and qualities that all artists must possess, and explains how game artists can look to other mediums for inspiration.

Good, But Not Great: The Grove Postmortem

SMU Guildhall student Justin Gibbs reflects on the challenges his team faced while developing a side-scrolling puzzler using Unity.

Finding Your Place in the Games Industry

Ready to start making games? Connor Addis offers helpful exercises and resources for first-time game developers.

Kick start your career by studying flexibly, online

Take advantage of the opportunities available in app development and build your skills by devising creative apps in both solo and co-creative contexts on this MA designed by industry experts.

Another One Bites the Dust: Dynasty Feud Postmortem

Jon Sanchez recalls the challenges he faced during the development of Dynasty Feud, his team's first post-graduation project.

How To Communicate With Your Players Without Text

Alex Vilassak explains how you can communicate complex gameplay concepts to your players without resorting to wordy tutorials.

How to Create a Simple Social Media Strategy For Your Game

Looking for a quick and easy way to spread the word about your latest project? Michal Napora explains how you can build an effective social media presence.

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  • How to Be a Smart Artist [08.15.17]
  • img Amir Erfani outlines the skills and qualities that all artists must possess, and explains how game artists can look to other mediums for inspiration.