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Sort by: Date | Alphabetical rss
Game Career Guide Jobs

[05.21.2013]

Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Senior Graphics Programmer


[05.20.2013]


ArenaNet — Bellevue, WA, USA
ArenaNet, a software game development studio focused on creating outstanding innovative Massively Multiplayer Games (MMORPGs), is seeking a talented, experienced Server Programmer interested in distributed systems programming of continuously-running near-real-time servers. Take part in building restartable, dynamically updatable, asynchronous, fault tolerant servers, producing scalable designs and high quality code that will execute worldwide. Server Programmer


Havok — San Francisco, CA, USA
Havok are looking for software engineers to work our headquarters in Ireland. Havok provide full and generous relocation packages and support for you and your family to relocate. Havok engineering has been at the cutting edge of innovation in game development for over a decade. We work cross platform, mainly on AAA titles, with top clients. We have a unique environment made up of talented, small, stable teams. Havok- 3D Software Engineers (Work in Dublin, Ireland)


g-NET Media — Los Angeles, CA, USA


[05.17.2013]


Autodesk, Inc — Greenbelt, MD, USA
Autodesk’s Maryland offices are centrally located 30 minutes from Baltimore and Washington DC. We are in close proximity to the University of Maryland, the Goddard Space Flight Center and the beautiful Chesapeake Bay. Nearby areas provide excellent opportunities for entertainment, housing, and education. Senior Principal Engineer - 2D Engine


DoubleDown Interactive — Seattle, WA, USA
DoubleDown Interactive is a fast growing social games company based in Seattle that develops non-gambling, casino style games on Facebook. Our flagship product is the ultra-fast growing DoubleDown Casino ™ on Facebook with over 6.5 million monthly active users. As one of the top game developers on Facebook we are committed to building a company that recognizes and rewards all employees, come and check us out! Software Game Developer


Electronic Arts - EA PLAY — Austin, TX, USA


Gameloft — New York City, NY, USA
International mobile games dominator Gameloft is seeking a technically strong Senior Developer. As part of an already established team, you will participate in the development of all our 3D and 2D projects. This position ensures projects are delivered on time and provide the best experience and quality. Previous hit Gameloft games on iPhone include Hunter 4, Iron Man 3 and Order & Chaos Duels, Modern Combat 4: Zero Hour, World at Arms, MY LITTLE PONY, Ice Age Village, Order & Chaos Online, Gangs Senior Programmer


[05.16.2013]


Hasbro — Pawtucket, RI, USA


[05.14.2013]


Cryptic Studios — Los Gatos, CA, USA


[05.09.2013]


Dubai Police — Dubai, Du, ARE
Be part of our exciting, talented and innovative team at Dubai Police and work on the latest technologies to develop games on Unity3D & CryEngine for cross-platform (PC, smartphones, tablets, web browser, and many more). We're now looking for Game Server Developer with excellent gaming skills to join us! If you're ready for your next challenge then Apply now! and send your resume to DubaiPoliceGames@gmail.com and SeriousGamesTeam@gmail.com. Game Server Developer - Immediate Opening, Apply Now!


[05.06.2013]


Bitsquid — Stockholm, SW, SWE
Bitsquid is a new licensable platform for creating computer games. Bitsquid has a comprehensive product with an established set of customers on a global market. Bitsquid wants to be a technical market leader and has developed features like real-time collaboration and sub-second iteration times on several different platforms simultaneously. We offer a creative and stimulating startup atmosphere without stifling hierarchies where you will work with some of the best engineers in the business. Tools Programmer


[04.26.2013]


War Drum Studios — Gainesville, FL, USA
War Drum Studios is a cutting edge mobile and console game development studio in Gainesville, FL. You probably haven't heard of us, but we work with some of the largest names in the industry, including developing the iOS and Android port of Grand Theft Auto III for Rockstar Games. We're currently on the hunt for our next programming talent. Game and Systems Programmer


[04.25.2013]


Arkane Studios — , , FRA
Arkane Studios, in Lyon, France, has earned an enviable reputation for creating distinctive games. Their most recent release, the innovated first-person action game Dishonored, has received worldwide critical-acclaim, winning over 50 awards at the 2012 E3 as well as GamesCom's "Game of the Show". Since its release in October 2012, Dishonored has received over 100 'Game of the Year' and 'Action/Adventure Game of the Year' awards from the industry’s most influential media outlets. Senior Graphics Programmer


[04.23.2013]


XEODesign inc. — Oakland, CA, USA


[05.22.2013]

Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking a highly skilled senior software engineer to join the World of Warcraft server team. Senior Software Engineer, Server


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced game play engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat. Senior Software Engineer, Game Play


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced engine programmer to work on World of Warcraft. The applicant will work with a team of engineers on the vision of how to improve World of Warcraft’s graphics and core technology. Senior Software Engineer, Game Engine


[05.21.2013]


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Senior Graphics Programmer


Amazon Game Studios — Seattle, WA, USA


CCP - North America — Atlanta, GA, USA


Game Circus LLC — Dallas, TX, USA


Insomniac Games — Burbank, CA, USA
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out! UI Programmer


Insomniac Games — Burbank, CA, USA
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out! Sr Network Programmer


Insomniac Games — Burbank, CA, USA
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, as well as our browser-based game -Outernauts. We also have been named one of the Best Places to Work- come check us out! iOS Programmer


Insomniac Games — Burbank, CA, USA
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out! Gameplay Programmer


Insomniac Games — Durham, NC, USA
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out! Engine Programmer


NetherRealm Studios — Chicago, IL, USA


ROBLOX Corporation — San Mateo, CA, USA
ROBLOX is the largest user-generated content site in videogames. On ROBLOX, players use core building components to build and share elaborate online worlds that anyone can explore and play, generating over 1.7 billion page views and 40 million in-game hours each month. The site is ranked #1 in the US for total engagement time for kids and teens. Our mission: to become the global leader in user-generated gaming and creation for all ages. Senior Network Engineer - C++


Sojo Studios — New York, NY, USA
Are you the type of engineer that gets his/her hands dirty in rendering code one day and then dives into the nuances of decision making in AI the next? Do you feel like there is no problem too large or too small to tackle? Are you interested in creating technology that drives communities and helps make the world a better place through charitable giving? Then we want you! Generalist Game Engineer


The Workshop — Marina del Rey, CA, USA
We’re a top-talent small studio who is hiring developers ready to make a difference! Are you passionate about making games? Are you ready to tackle new challenges and work with cutting-edge game technology? We’re interested in you. Here at the workshop it is important that our employees are involved in the whole game. We’re a team. We work hard, but our home and family life never takes the backseat. Check out our site for more job postings and see what our company is all about! Senior Graphics Programmer


Visual Concepts — Novato, CA, USA


[05.20.2013]


ArenaNet — Bellevue, WA, USA
ArenaNet, a software game development studio focused on creating outstanding innovative Massively Multiplayer Games (MMORPGs), is seeking a talented, experienced Server Programmer interested in distributed systems programming of continuously-running near-real-time servers. Take part in building restartable, dynamically updatable, asynchronous, fault tolerant servers, producing scalable designs and high quality code that will execute worldwide. Server Programmer


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking a highly skilled senior user interface (UI) software engineer to join the World of Warcraft team. Senior Software Engineer, User Interface


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced game play engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat. Senior Software Engineer, Gameplay


Havok — San Francisco, CA, USA
Havok are looking for software engineers to work our headquarters in Ireland. Havok provide full and generous relocation packages and support for you and your family to relocate. Havok engineering has been at the cutting edge of innovation in game development for over a decade. We work cross platform, mainly on AAA titles, with top clients. We have a unique environment made up of talented, small, stable teams. Havok- 3D Software Engineers (Work in Dublin, Ireland)


Red Storm Entertainment, a Ubisoft Studio — Cary, NC, USA
Do you have what it takes to join Ubisoft’s award-winning multiplayer powerhouse Red Storm Entertainment? Red Storm is seeking a talented and highly motivated Online/ Networking Engineer to help drive our next AAA success. Do you have proven online engineer experience and a passion for co-op and head to head shooters? If you have what it takes, and a desire to join a dynamic seasoned team of multiplayer gurus, you could be the champion for our next AAA multiplayer game! Online / Networking Engineer (Back End)


Red Storm Entertainment, a Ubisoft Studio — Cary, NC, USA
Do you have what it takes to join Ubisoft’s award-winning multiplayer powerhouse Red Storm Entertainment? Red Storm is seeking a talented and highly motivated Online/ Networking Engineer to help drive our next AAA success. Do you have proven online engineer experience and a passion for co-op and head to head shooters? If you have what it takes, and a desire to join a dynamic seasoned team of multiplayer gurus, you could be the champion for our next AAA multiplayer game! Online / Networking Engineer (Front End)


Trendy Entertainment — Gainesville, FL, USA


Wargaming.net — Hunt Valley, MD, USA
Wargaming.net is coming to the console! Based in Chicago and Hunt Valley, MD, Wargaming is developing an unannounced console title. Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 1300 people across such key regions as North America, Europe, Russia, Asia, and Australia. Build Engineer


g-NET Media — Los Angeles, CA, USA


tic toc games — north hollywood, CA, USA


[05.17.2013]


Airtight Games — Redmond/Seattle, WA, USA


App Minis LLC — San Francisco, CA, USA


Autodesk, Inc — Greenbelt, MD, USA
Autodesk’s Maryland offices are centrally located 30 minutes from Baltimore and Washington DC. We are in close proximity to the University of Maryland, the Goddard Space Flight Center and the beautiful Chesapeake Bay. Nearby areas provide excellent opportunities for entertainment, housing, and education. Senior Principal Engineer - 2D Engine


DoubleDown Interactive — Seattle, WA, USA
DoubleDown Interactive is a fast growing social games company based in Seattle that develops non-gambling, casino style games on Facebook. Our flagship product is the ultra-fast growing DoubleDown Casino ™ on Facebook with over 6.5 million monthly active users. As one of the top game developers on Facebook we are committed to building a company that recognizes and rewards all employees, come and check us out! Software Game Developer


Electronic Arts - EA PLAY — Austin, TX, USA


Gameloft — New York City, NY, USA
International mobile games dominator Gameloft is seeking a technically strong Senior Developer. As part of an already established team, you will participate in the development of all our 3D and 2D projects. This position ensures projects are delivered on time and provide the best experience and quality. Previous hit Gameloft games on iPhone include Hunter 4, Iron Man 3 and Order & Chaos Duels, Modern Combat 4: Zero Hour, World at Arms, MY LITTLE PONY, Ice Age Village, Order & Chaos Online, Gangs Senior Programmer


Kabam — San Francisco, CA, USA


Quantic Dream — Paris, GA, FRA
Quantic Dream is looking for a senior audio programmer to join the R&D team. Your mission is to expand, improve and support the company's sound pipeline of our future productions. You will be creative, motivated to accompany us on our future AAA projects and offering high challenge. QUANTIC DREAM currently boasts close to 200 employees. Join our international team based in Paris (France) now and bring your talent to create ambitious next generation interactive entertainment experiences. SENIOR AUDIO PROGRAMMER


Retro Studios - Nintendo — Austin, TX, USA


Social Point — Barcelona, Ba, ESP
As a Senior Game Developer you will build our amazing games and contribute to improve them daily. You will work closely to other awesome developers to make our users mad about our games. Senior Game Developer


[05.16.2013]


Gearbox Software — Plano, TX, USA
Come join the Gearbox team! Gearbox Software is an award-winning independent developer of interactive entertainment based in Plano, TX. Founded in February 1999 by game industry veterans, Gearbox has grown steadily and currently employs over 200 creative and talented minds. The company’s amazing growth and string of quality products can be attributed to a philosophical commitment to quality in both the work environment and in product development. UI Programmer


Hasbro — Pawtucket, RI, USA


Off Base Productions — San Francisco, CA, USA
Based in San Francisco, Off Base specializes in technology-driven content focused in the gaming space. Founded in 2004, Off Base is a privately funded, highly profitable company working with many of the biggest publishers in the industry, including Sony, Nintendo, EA, Zynga, Capcom, etc. We’re developing Digiman™, a software solution that allows for dynamic digital content to be displayed on next gen consoles, web, mobile and tablets and are looking for talented individuals to help us get there. Senior Front End Software Engineer


Off Base Productions — San Francisco, CA, USA
Based in San Francisco, Off Base specializes in technology-driven content focused in the gaming space. Founded in 2004, Off Base is a privately funded, highly profitable company working with many of the biggest publishers in the industry, including Sony, Nintendo, EA, Zynga, Capcom, etc. We’re developing Digiman™, a software solution that allows for dynamic digital content to be displayed on next gen consoles, web, mobile and tablets and are looking for talented individuals to help us get there. Web Application Developer


ROBLOX Corporation — San Mateo, CA, USA


Virdyne Technologies — Sugar Land, TX, USA


[05.15.2013]


2K Games — Novato, CA, USA


Avalanche Studios — New York City, NY, USA
When gamers talk about Avalanche, they talk about over-the-top action in massive open worlds. After we hire you, our fans will talk about something else, too — the technical sophistication of our contemporary, creative user interfaces. No lag. No bugs. Nothing they’ve ever seen before. You’re a great programmer who wants to shepherd the technical side of our UI reinvention, both supporting Scaleform in our proprietary game engine, and, in collaboration with a dedicated UI artist/designer, marsh UI Programmer, New York


Nintendo of America Inc. — Redmond, WA, USA


Shenandoah Studio — Philadelphia, PA, USA


Sony Computer Entertainment America LLC — Aliso Viejo, CA, USA
About Sony Computer Entertainment America LLC Sony Computer Entertainment America (SCEA) is home to the PlayStationŽ family of products, including the PlayStationŽ3 (PS3™), PlayStationŽ Vita (PS Vita), PlayStationŽ Mobile and PlayStationŽNetwork. Founded in 1994, SCEA has grown into a leading global computer entertainment brand and continues to redefine interactive consumer entertainment. Since the o Senior User Interface Engineer


Telltale Games — San Rafael, CA, USA
Telltale’s Core Engineering group is responsible for developing low-level and mid-level libraries and tools used by Telltale’s multi-platform downloadable game development system; the “Telltale Tool”. The “Telltale Tool” is used by Telltale’s artists, designers and Lua programmers to create tons of amazing content for Xbox, PS3, Wii, iOS, PC, Mac and Android. The Core Engineering group creates true “author once, run anywhere” technology. Senior Platform Engineer @ Telltale Games (AKA Studio of the Year!!!)


Telltale Games — San Rafael, CA, USA
Telltale’s Core Engineering group is responsible for developing low-level and mid-level libraries and tools used by Telltale’s multi-platform downloadable game development system; the “Telltale Tool”. The “Telltale Tool” is used by Telltale’s artists, designers and Lua programmers to create tons of amazing content for Xbox, PS3, Wii, iOS, PC, Mac and Android. The Core Engineering group creates true “author once, run anywhere” technology. Core Technology - Senior Systems Engineer @ Studio of The Year!


[05.14.2013]


Cryptic Studios — Los Gatos, CA, USA


Mimic Technologies — Seattle, WA, USA


[05.13.2013]


Twistory Studios — Santa Monica, CA, USA


[05.09.2013]


Dubai Police — Dubai, Du, ARE
Be part of our exciting, talented and innovative team at Dubai Police and work on the latest technologies to develop games on Unity3D & CryEngine for cross-platform (PC, smartphones, tablets, web browser, and many more). We're now looking for Game Server Developer with excellent gaming skills to join us! If you're ready for your next challenge then Apply now! and send your resume to DubaiPoliceGames@gmail.com and SeriousGamesTeam@gmail.com. Game Server Developer - Immediate Opening, Apply Now!


[05.06.2013]


Bitsquid — Stockholm, SW, SWE
Bitsquid is a new licensable platform for creating computer games. Bitsquid has a comprehensive product with an established set of customers on a global market. Bitsquid wants to be a technical market leader and has developed features like real-time collaboration and sub-second iteration times on several different platforms simultaneously. We offer a creative and stimulating startup atmosphere without stifling hierarchies where you will work with some of the best engineers in the business. Tools Programmer


Phosphor Games — Chicago, IL, USA
Phosphor Games Studio is looking for a mid-senior level Unreal Engine 4 Programmer to work closely with engine programmers at Epic to develop new features for UE4. Programmer – Unreal Engine 4 (UE4)


[05.02.2013]


Ubisoft- San Francisco — San Francisco, CA, USA


[05.01.2013]


SHFL entertainment — Las Vegas, NV, USA


[04.26.2013]


War Drum Studios — Gainesville, FL, USA
War Drum Studios is a cutting edge mobile and console game development studio in Gainesville, FL. You probably haven't heard of us, but we work with some of the largest names in the industry, including developing the iOS and Android port of Grand Theft Auto III for Rockstar Games. We're currently on the hunt for our next programming talent. Game and Systems Programmer


[04.25.2013]


Arkane Studios — , , FRA
Arkane Studios, in Lyon, France, has earned an enviable reputation for creating distinctive games. Their most recent release, the innovated first-person action game Dishonored, has received worldwide critical-acclaim, winning over 50 awards at the 2012 E3 as well as GamesCom's "Game of the Show". Since its release in October 2012, Dishonored has received over 100 'Game of the Year' and 'Action/Adventure Game of the Year' awards from the industry’s most influential media outlets. Senior Graphics Programmer


[04.24.2013]


ZeniMax Online Studios — Hunt Valley, MD, USA
ZeniMax Online is a part of the ZeniMax Media group of companies, which includes Bethesda Softworks, creators of the best selling and award winning games Fallout 3 and The Elder Scrolls series. ZeniMax Online Studios is a premier developer and worldwide publisher of interactive entertainment software currently working on The Elder Scrolls Online MMOG from its headquarters in Hunt Valley, MD. Senior QA Engineer


[04.23.2013]


XEODesign inc. — Oakland, CA, USA


[04.22.2013]


GlassLab — Redwood City, CA, USA


UC Santa Cruz Center for Games and Playable Media — Santa Cruz, CA, USA






 
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