In state: 2 US Dollars (USD) per Semester
Out of state: 5 US Dollars (USD) per Semester
Non-US National (Overseas Students): 5 US Dollars (USD) per Semester
The Media Arts and Game Development Major launches in fall 2010. See the class structure here. We are one of the very few undergrad game/interactive media development majors in the country. Ours is unusual for its cross-disciplinary, cross-institutional focus. It allows content providers, interaction designers, usability testers and programmers to come together to create compelling interactive media. Despite this economy, there is a demonstrated need for graduates with these skills.
The proposed curriculum is intentionally set up to have a minimum of required classes. The goal is to ensure (through the core) that students have a solid theoretical and technical foundation and are comfortable working on teams. The threads give students as much freedom as possible to create an individualized structure that meets her/his ambitions and goals. Digital media is converging. Many forms of media are intersecting. The goal of our program is for students to be comfortable juggling platforms, software and content produced in any medium to produce effective, compelling and attractive interactive media. Questions? Contact Elena Bertozzi.
The common core consists of six classes. After taking the first four, students split up into three threads: Interface/Communication, Technology, Visual Media Design. After completing the thread, students come together in the fifth and sixth core classes to work on large scale projects in teams.