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  • British Columbia Institute of Technology, School of Computing

    -- Burnaby, British Columbia 
  • 3700 Willingdon Avenue
    Burnaby, British Columbia V5G 3H2
    CA
  • 604-432-8644 or 604-453-4021
  • cstbtech@bcit.ca
  • http://www.bcit.ca/study/programs/825hbtech
  • Bachelor of Technology - Computer Systems Technology - Games Development Option (Bachelor of Technology, 2 Years)
    For a position in Programming / Software Engineering

  • Campus:Yes         Online: No
  • In state: 12060 Canadian Dollar (CAD) per Full Program
    Out of state: 0 Canadian Dollar (CAD) per Semester
    Non-US National (Overseas Students): 39584 Canadian Dollar (CAD) per Full Program
  • Yes
  • Yes
  • 12:1
  • THIS PROGRAM IS SUITABLE FOR STUDENTS INTERESTED IN COMBINING ADVANCED PROGRAMMING WITH CREATIVITY TO DEVELOP GAMES. IT IS ALSO RIGHT FOR IT PROFESSIONALS WHO WANT A CAREER CHANGE OR ADVANCEMENT.  

    The Bachelor of Technology in Computer Systems at BCIT is a career-oriented degree designed to increase the depth of knowledge and practical skills of computer system technologists. This degree assists graduates in widening their career opportunities or advancing in their career paths.

    Games developers require skills beyond what is covered in the existing diploma or bachelor programs. These include the ability to interact with artists and producers, to understand higher-level mathematics (3D graphics, calculus, analytical geometry), physics and artificial intelligence concepts. This program equips students with the skills as they develop games for PCs, consoles (e.g. Xbox) and mobile devices (e.g. iPhone).

    The program curriculum is designed after extensive consultation with the local games industry in order to produce graduates suitably equipped to meet the specialty needs of this multidisciplinary field. It also includes a Major Project course which provides practical application of the knowledge and skills acquired in a workplace setting.

    This program is comprised of two components:

    I) Technical/Management Component 51.0 credits
    II) Liberal Studies Component 12.0 credits

    Total 63.0 credits

    I) TECHNICAL /MANAGEMENT COMPONENT

    1. Core Courses 9.0 credits

    COMP 7036 – Applied Research Methods in Software Development
    COMP 7081 – Technical Issues in Software Development
    COMP 8081 – Management Issues in Software Engineering

    2. Specialty Courses 27.0 credits

    COMP 7051 – Introduction to Games Development
    COMP 8051 – Advanced Games Architecture 
    COMP 8551 – Advanced Games Programming Techniques
    COMP 7901 – Visual Design for Computer Games
    COMP 7911 – Games and Play
    COMP 8901 – Artificial Intelligence for Games Development
    COMP 8902 – Audio and Effects for Games Development
    COMP 8903 – Physics for Games Development
    MATH 7902 – Mathematics for Games Development

    3. Management Electives 6.0 credits

    Two management electives

    4. Major Project/Practicum 9.0 credits

    COMP 8045 – Major Project

    II) LIBERAL STUDIES COMPONENTS 12.0 credits

    LIBS 7001 – Critical Reading and Writing
    LIBS 7002 – Applied Ethics

    Two additional LIBS electives

    Total 63.0 credits

    Entrance Requirements
    > BCIT Computer Systems Technology (CST) Diploma core, BCIT Computer Information Technology (CIT) Diploma core, or equivalent
    > English 12 (C+) or equivalent or English-language proficiency
    > a minimum of three months of relevant work experience

    Visit bcit.ca/825hbtech for details.

    For tuition fees, visit: http://www.bcit.ca/files/pdf/admission/10-11-degree-tuition.pdf
    Tuitio fees for International students, visit: http://www.bcit.ca/files/pdf/admission/10-11-degree-tuition-intl.pdf