In state: 0 US Dollars (USD) per Semester
Out of state: 0 US Dollars (USD) per Semester
Non-US National (Overseas Students): 0 US Dollars (USD) per Semester
The LevelDesign program focuses on leveldesign. The curriculum is written by Keenan Gividen, Lead Level Designer at Ubisoft
Massive, in cooperation with Ola Holmdahl, Junebud.
Half of the time the students work with their individual development and
the other half is devoted to making 8 game projects together with the
Game Programmers and the Game Artists at The Game Assembly. Se the
full curriculum at our homepage.http://www.thegameassembly.com
We have teachers with game development background, we make games alt
through the education and we have a very good connection with the gaming
We look for students with drive dedication and determination.
You can download the student´s games and look through our curriculum at our homepage.http://www.thegameassembly.com