Create Something Extraordinary!
Audio Production or Engineering
How many schools can boast that its degree programs
encompass all of the specialties a professional studio needs to produce a
game? Cogswell College can!
Imagine earning your bachelor degree in a
fast-paced, project-based, team-oriented learning environment taught by
industry veterans and working professionals.
Make the games you’ve always dreamed about as you develop the skills you
will need to be successful in your chosen career field.
Game Studio - the ultimate team effort!
Game Studio is the culmination of a series of project-oriented, hands-on game
courses that teach students how to make games using state of the art equipment
and software while working as highly productive development teams. You will face the same pressures and
development issues that professional game developers deal with on a daily
basis. Our excellent placement rates
mean that Cogswell grads work in major game development companies, start-ups
and companies they have founded.
Some Recent Games
Cogswell Alumni Have Worked On Include:
Modern Warfare 3: Call of Duty (2011), Sr. Level Designer, Level Designer,
Animator, Technical Artist
Skylander: Spyro’s Adventure (2011), Original Character & Toy Design, Lead Character Artist, Lead
The Elder Scrolls V: Skyrim (2011), Level Designer
NeverWinter (2012), Lead Environment Artist
Star Trek Online (2010), Lead Environment Artist, Environment Artist, Sound Designer, VFX
Artist, QA Tester (2)
Tomb Raider: Underworld (2008), Character Artist, Designer
Need For Speed: Most Wanted (2012), Outsourcing Art Director
SimCity Social (2012), Outsourcing Art Director
Dead Space 2 (2011), Cinematics
Craft Director, Technical Artists (2)
The Godfather II (2009), World Designer, Technical Artist, World Designers (4), Animation
Director World Design Lead, Character Technical Directors, Mission Designer
SimCity 3 Pets (2011), Object Modeler
The Sims 3 (2009), Lead
Producer, Art Director
SimAnimals (2009), Environment
Star Wars: The Force Unleashed (Ultimate Sith Edition)
(2009), Systems Designer, Environment Artist
Lucidity (2009), Original
Gears of War
3 (2011), Sr. Character Artist, Sr. Level
Halo Reach (2010), Animators
Halo Wars (2009), Sequence
Red Dead Redemption (2010), Lead Ambient Designer
All Stars Battle Royal (2012), Sr. Animator/Character Rigger, Sr. Environment Artist, Sr. Animator,
The Walking Dead (2012), Animator
Armageddon (2011), Technical Director,
Additional Art, Motion Capture Stage Supervisor, Pipeline, Motion Capture Operator
Saints Row 2 (2009) by THQ, Animator
Games Created by Cogswell Alumni
Blast Monkey (2009) by Yobonja, Founders & Game
Fieldrunners (2008) by Subatomic Studios,
Founder & Game Creator
Cogswell gives you the chance to work in a setting that
simulates a professional studio. We
believe this industry-based approach to learning gives you an edge when you
look for that first job. By creating
with others who are passionate about the same things, you will build a body of
high quality work to show potential employers.
But it is your fellow students at Cogswell who will have the
most lasting impact. We believe you will
find them to be dedicated, hard-working, focused individuals who are gifted
with artistic, technological and visionary talent. These are the people who will challenge and
inspire you throughout your life.