Ubiquitous Computing For Mobile Devices
(MPS, 2 Years)
For a position in Other Gaming Disciplines
Interaction Design
(MPS, 2 Years)
For a position in Game Design
3D Animation
(MPS, 2 Years)
For a position in Art / Animation
Physical Computing
(MPS, 2 Years)
For a position in Programming / Software Engineering
Campus:Yes Online: No
In state: $34000 per Year Out of state: $0 per Semester
Yes
Yes
5:1
New York University - The Center for Design, Digital Arts, and Film New York University - The Center for Advanced Digital Applications
The Center for Advanced Digital Applications, or CADA, is the place to learn the latest in computer animation, digital production and visual effects. Our resources include four of the most advanced workstation classrooms in the country, and our courses are taught by a faculty that has won Hollywood's biggest awards.
Our courses are developed in partnership with the companies and enterprises that make and use digital production technology. So you can learn the latest, whether you're interested in desktop multimedia or high-end computer graphics. From computer animation to medical illustration, CADA focuses on learning by doing.
CADA is where careers, and lives, are transformed.
New York University - Interactive Telecommunications Program (ITP)
ITP is different. More than just a graduate school, ITP is a creative ecosystem - a living and interdependent flow of people, projects, ideas and applications all dedicated to exploring and expanding the ability of real people to use media to connect to one another and influence the world around them.
An oversized Greenwich Village loft houses the computer labs, rotating exhibitions, and production workshops that are ITP -- the Interactive Telecommunications Program. Founded in 1979 as the first graduate education program in alternative media, ITP has grown into a living community of technologists, theorists, engineers, designers, and artists uniquely dedicated to pushing the boundaries of interactivity in the real and digital worlds. A hands-on approach to experimentation, production and risk-taking make this hi-tech fun house a creative home not only to its 230 students, but also to an extended network of the technology industry's most daring and prolific practitioners.