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Tips For Encouraging And Embracing Game Design Feedback

Team17's Karl Morley presents a quick guide to soliciting, processing, and implementing game design feedback from your fellow team members and testers.

Perks Of Soft-Launching Your Game Before Release

Stormland's Yannick Elahee offers his perspective on how soft-launching to a limited audience can lead to a more successful product.

Applying Polish: Tips & Tricks

Want to polish up your project? Developer Tristan Tran suggests a variety of quick additions and design tweaks that can help create a better game.

Sponsored: It's not you. It's your portfolio

John Henderson, program coordinator for the HOFT Institute Game Design and Development Lab in Austin, Texas, outlines five mistakes people make in their game portfolios.

Results From Game Design Challenge: Combat-Free Zone

Game Career Guide's readers envision the combat-free future of massively multiplayer online games in these winning entries for May's Game Design Challenge.

Game Design Challenge: Pool Party!

Can you design a summer-themed game that takes place at a swimming pool? Test your skills with June's Game Design Challenge!

Breaking The Gameplay Loop

Gregory Pellechi explains how, when, and why game designers should break established gameplay loops in order to craft a compelling overall experience.

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  • Breaking The Gameplay Loop [06.21.18]
  • img Gregory Pellechi explains how, when, and why game designers should break established gameplay loops in order to craft a compelling overall experience.
  • Applying Polish: Tips & Tricks [06.14.18]
  • img Want to polish up your project? Developer Tristan Tran suggests a variety of quick additions and design tweaks that can help create a better game.
  • platinum Guildhall at SMU --Plano, TX 
  • Guildhall at SMU
    Southern Methodist University's Guildhall is the premier graduate video game education program in the United States. The program offers a Master's Degree in Interactive Technology and a Graduate Certification.