- Five Design Trends In Asymmetrical Games
[08.26.21]
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Margaret Wong discusses various approaches to asymmetrical multiplayer design, including trends featured in games like Among Us and Dead by Daylight.
- A Step-By-Step Guide To Game Localization
[08.24.21]
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Alexander Murauski explains how developers can make their games accessible to more audiences through the process of localization.
- Postmortem: Trash Invasion
[08.19.21]
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Indie developer Vesko Tenekedzhiev discusses the development, marketing, and reception of his self-published mobile game Trash Invasion.
- Road 96: Development And Inspirations
[08.17.21]
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Jesus Fabre interviews game developer Yoan Fanise about the procedural narrative gameplay mechanics featured in DigixArt's survival game Road 96.
- Fun And Grief: Completionism In Games
[08.12.21]
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Giannis Georgiou explains the appeal of achievement-oriented gameplay in the context of multiple groups of players, from casuals to completionists.
- Free Game Development Tools For Novice Game Creators
[02.20.18]
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Ready to start making your first game? Developer Thomas Glare examines the capabilities and limitations of many freely available game development tools.
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Full Sail University
--Winter Park, FL
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Full Sail was named one of the "Top Game Design Schools 2020" by the Princeton Review for its undergraduate and graduate gaming degree programs.
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