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Concept Art: Are We Doing This Right?

In this excerpt from her master's thesis written for the Breda University of Applied Sciences, Jitske Habekotte examines concept art's role in game development.

Designing For Short And Long Term Fun

James Kay shares the design techniques he used to ensure a fun experience for new players and hardcore fans alike over the course of Piczle Cross Adventure's campaign.

Creating A Game Character From Scratch

Tom Safarov walks artists through the workflow he uses to create an original game character, from initial sketches to a completed work.

Do You Have A Game Dev Coach On Your Team?

Amir Fassihi explains how one of more members of your game development team can serve a coaching role while fulfilling their own project obligations.

The Importance Of Definitions In Game Design

Louis McTague discusses the value of defining specific elements in level design, citing successful approaches he has taken in past projects.

The Big Game Branding 101

Jamin Smith presents a guide to branding your game, from establishing a direction and focus to building a style guide that ensures a consistent vision.

How To Make People Play Your Game At A Convention

Giada Zavarise offers tips for getting your booth noticed, inviting attendees to play your game, and soliciting feedback in a convention setting.

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  • Designing For Short And Long Term Fun [08.20.19]
  • img James Kay shares the design techniques he used to ensure a fun experience for new players and hardcore fans alike over the course of Piczle Cross Adventure's campaign.
  • The Big Game Branding 101 [08.13.19]
  • img Jamin Smith presents a guide to branding your game, from establishing a direction and focus to building a style guide that ensures a consistent vision.
  • Concept Art: Are We Doing This Right? [08.06.19]
  • img In this excerpt from her master's thesis written for the Breda University of Applied Sciences, Jitske Habekotte examines concept art's role in game development.
  • platinum Guildhall at SMU --Plano, TX 
  • Guildhall at SMU
    Southern Methodist University's Guildhall is the premier graduate video game education program in the United States. The program offers a Master's Degree in Interactive Technology and a Graduate Certification.