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  • Postmortem: King's Ascent [08.08.13]
  • img Developer Sharon Hoosein outlines the troubles and triumphs of creating King's Ascent, a narrative-based platformer with unique mechanics.
  • SWARM!: An Academic Postmortem [03.21.13]
  • img In this detailed postmortem feature, indie developer Christopher Totten charts the creation of E4 Software's self-published mobile platformer SWARM!
  • Postmortem: FIEA's Penned [12.06.12]
  • img FIEA student and Zynga intern Alexis De Girolami details the missteps and difficult decisions involved in producing her student-run team's thesis project, Penned.
  • Postmortem: FIEA's Battle Fortress Tortoise [10.11.12]
  • img Former Florida Interactive Entertainment Academy student Blake Battle takes a moment to reflect on Battle Fortress Tortoise -- a complex, and very ambitious project for its upstart team.