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  • Game Design Challenge: Get On Board

    - Danny Cowan
  •'s Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.

    Every month, we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted.

    The Challenge

    Design a radically altered video game adaptation of an existing board game or tabletop game.

    Assignment Details

    Board games and tabletop games made an easy transition to the digital realm. Even the Fairchild Channel F, an early cartridge-based console from 1976, had a straightforward version of Backgammon in its library. A few memorable video games have offered delightfully twisted takes on old favorites, however. 1998’s No One Can Stop Mr Domino is a unique action-puzzler starring a living domino, while the oddball Xbox Live Indie Games release Bloody Checkers somehow manages to turn checkers/draughts into a dungeon crawler.

    For Game Career Guide's latest Game Design Challenge, your job is to design a radically altered video game adaptation of an existing board game or tabletop game.

    You may pursue any gameplay genre you wish in your entry, as long your design does not feature a direct conversion of the board game or tabletop game you're parodying. Some entry ideas include a chess-inspired strategy game where the King and Queen must build (and defend) their kingdom, a Monopoly-themed infinite clicker in which players build a real estate empire through upgrades, or an infinite runner based on Pachisi/Sorry where you have to skillfully avoid other pieces or be sent back to the beginning. You're allowed a lot of creative freedom for this one, and unconventional gameplay mechanics are encouraged, so have fun!


    To Submit

    Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forums. When your submission is complete, send it to [email protected] with the subject line "Game Design Challenge: Get On Board." Please type your answer directly in the email body -- do not submit .pdf or Word documents.

    Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.

    Entries must be submitted by Wednesday, March 21.

    Results will be posted Tuesday, March 27.

    Disclaimer: is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.


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