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  • Results from Game Design Challenge: 15 Disks

    - staff
  •  3.5 inch floppy disks. Once the predominant storage medium for games on PC platforms of the '80s and '90s, they're now decaying curiosities. There's a chance you've never even seen one in person.

    These discs, at the absolute height of the technology, could hold 1.44 MB of data. Before the advent of CD-ROM, PC games shipped on stacks of these.

    But many games, before then, shipped on a single disk.

    What could you do with 1.44 MB of data? What kind of game would you make? More importantly, could you think of 15 games to fill the 15 disks in this stack?

    Game Career Guide challenged its readers to design 15 games that would each fit on a 3.5 inch floppy disk. What follows are the best and most original entries we received. Here are our top picks.

    Best Entries

    Emily Greenquist, Student at Tribeca Flashpoint (see page 2)

    Andrew Putra Jaya, Student at Binus International University (see page 3)

    Ryan George, Game Design Student at Columbia College Chicago (see page 4)

    Honorable Mentions

    Warren Tang (see page 5)
    Peter Dwyer, Flash Developer (see page 6)
    Ian Nancarrow, Student at Tribeca Flashpoint (see page 7)
    Andrew Wagoner, Student at Tribeca Flashpoint (see page 8)
    Jake Gregory Coggiano, Video Game Design Major at Ohio University (see page 9)
    Sam Sandoval, Student at Tribeca Flashpoint  (see page 10)
    Anthony Trentadue, Student at Tribeca Flashpoint (see page 11)


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