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  • Zurich University of the Arts

    -- Zurich, ZH 
  • Ausstellungsstrasse 60
    Zurich, ZH 8005
  • +41 43 446 32 54
  • +41 43 446 45 87
  • [email protected]
  • Game Design (BA/BGA, 3 Years)
    For a position in Game Design

    Interaction Design (BA/BGA, 3 Years)
    For a position in Other Gaming Disciplines

  • Campus:Yes         Online: No
  • In state: 820 US Dollars (USD) per Semester
    Out of state: 1280 US Dollars (USD) per Semester
    Non-US National (Overseas Students): 0 US Dollars (USD) per Semester
  • Yes
  • Yes
  • 15:1
  • Zurich University of the Arts (ZHdK)

    On 1 August 2007 the School of Art and Design Zurich (HGKZ) and the Zurich School of Music, Drama and Dance (HMT) merged to become one of Europe’s largest universities of the arts: the Zurich University of the Arts (Zürcher Hochschule der Künste, ZHdK). Comprising more than 2000 students, the University offers a unique range of programmes from further education opportunities to undergraduate, postgraduate and research degrees in design, film, art, media, music, dance, theatre and art education.

    Our mission is to be at the forefront of learning, research and practice. While anchored in Greater Zurich, our influence extends well beyond Switzerland to the international stage. Closely aligning teaching and research, our programmes are designed to promote transdisciplinary work.  We provide a bridge between higher education, professional practice and the general public by showcasing the achievements of our staff and students in the University own exhibition spaces, theatre, dance and concert halls, including the renowned Zurich Museum of Design and the newly established Theatre of the Arts (formerly the Sihl Theatre). We thus make a significant contribution to cultural life in the city and region of Zurich.

    Course objectives

    The Interaction Design programme focuses on human-machine interaction. The Interaction Design track explores user- and application-centered design. It focuses on user-centered process design and user experience. The Game Design track centres on developing and realizing interactive games. Students acquire a creative approach to digital media and build core skills for designing virtual worlds.

    Course content

    Both courses build conceptual, language, and creative skills for digital media. Students pursue joint core modules for part of their course. Interaction designers develop interactive applications (practice-oriented programmes and services), while game designers focus on game development.

    Interaction Design

    Design-technical skills (visual, auditory, haptic); scenario planning; principles of dynamic information, communication, and transactional systems; knowledge architecture; principles of 2D/3D-information spaces; programming and digital prototyping; electronics and physical computing fundamentals.


    Game Design

    Drawing, interface design, game writing, 3D-modelling and animation, scripting and programming, sound design; production methods, rules of the game, mechanics, game play, level design; interactive storytelling, narration, dramaturgy, logic and artificial intelligence.

    The course consists of theoretical and practical elements of the relevant BA modules. Students acquire essential knowledge and skills through project-based work and complementary planning, development, and realization techniques. Coursework leads to a BA Design. Successful students are eligible for direct transfer to the corresponding Master’s degree.

    Employment opportunities

    nteraction Designers are much sought after in industry, research, and the arts and culture. Briefs include system design (programmes, services, etc) as well as interface and interactive design. Typically, they will work as interaction designers, interface designers, information architects, and project managers.

    Game design graduates devise tomorrow’s entertainment, edutainment, and infotainment products. They enable a playful approach to digital worlds, occupying positions in the computer game industry and related media blending with digital games. Graduates meet the demands of entry-level positions in the computer game industry and work as level designers, 3D-game artists, character designers, game conceptualists, and project managers.


    Course director

    Prof. Dr. Gerhard M. Buurman


    Course coordinators


    Interaction Design: Prof. Jürgen Späth
    Game Design: Dipl.-Ing. Ulrich Götz



    Zurich University of the Arts (ZHdK)
    Department of Design, Specialization in Interaction Design
    Ausstellungsstrasse 60, Postfach, CH-8031 Zürich
    Tel. +41 43 446 32 54, Fax +41 43 446 45 87