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  • University of Wisconsin-Stout

    -- Menomonie, WI 
  • MICH 186
    University of Wisconsin-Stout
    Menomonie, WI 54751
  • 715-232-2254 or 715-232-1213
  • [email protected]
  • Game Design & Development-Art (BA/BGA, and Bachelor of Fine Arts (BFA) Professional Degree, 4 Years)
    For a position in Art / Animation

    Game Design & Development-Computer Science (BSc, 4 Years)
    For a position in Programming / Software Engineering

  • Campus:Yes         Online: Yes
  • In state: 9000 US Dollars (USD) per Year
    Out of state: 16000 US Dollars (USD) per Semester
    Non-US National (Overseas Students): 0 US Dollars (USD) per Semester
  • Yes
  • Yes
  • 19:1
  • The Game Design & Development Program at UW-Stout has two tracks: *Game Art & Design* Using core skills in art and design such as drawing, digital imaging and animation, game artists create the visual elements necessary for the game including heads-up interface components, 3D environments and 3D characters. To be successful in the industry, you must be skilled in your area of expertise (computer science or art), be able to work with your counterparts and apply those skills to creating games. *Computer Science & Programming* Modern games are among the most demanding of computer programming applications, requiring knowledge of advanced mathematics and physics which form the basis of the 3D graphics, artificial intelligence and game engines that make up the game programs. The Game Design and Development curriculum is based on a firm foundation of both computer science and art. Students will develop deeper skills in either art or computer science before joining back together in the three capstone advanced project courses. These courses simulate industry by creating games using a team environment.